Makale Özeti:
|
The present study, aimed at revealing the views of elementary school gifted students
about the roles and behaviors of their teachers in class as well as about the in-class roles
and behaviors that they expect from an ideal teacher with respect to different variables.
Another question in the study was directed to determine students’ views about learning
academic subjects via e-learning applications instead of at teachers. The participants of
the study were 46 gifted students identified with the diagnosis system of “Education
program for the gifted” executed in the Department of Gifted Education at the Education
Faculty of Anadolu University. The research data were collected via a five-point Likerttype
scale developed and tested by the researcher for its validity and reliability. For the
analysis of the research data, paired sample t-test, one of descriptive parametrical
statistical techniques, was applied. The findings obtained in the study revealed that
according to gifted students, the in-class behaviors demonstrated by the course teachers
were mostly those related to their roles of guidance for students. The behaviors of the
course teachers within the scope of this role were followed by those related to providing
information and maintaining the discipline, respectively. The behaviors least
demonstrated by the teachers were those related to the role of supporting the students
and those related to being a model for them. According to the students, an ideal teacher
should at most demonstrate behaviors in class regarding the role of guiding the students
and those regarding the role of providing information. According to the gifted students,
the roles and behaviors of their teachers in class are quite different from the behaviors
expected from an ideal teacher. Students do not regard e-learning applications as an
alternative to learning from teachers. Rather, they prefer learning from their teachers to
technology-aided learning environments. According to students, compared to structure
academic learning, technology is a better environment to make good use of their time, to
satisfy their curiosity about certain subjects, to establish communication with others and
to play games.
|