Makale Özeti:
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The purpose of the present study was to design a mobile learning environment that
enables the use of a teleconference application used in simultaneous e-learning with
mobile devices and to evaluate this mobile learning environment based on students‘
views. With the mobile learning environment developed in the study, the students are
able to follow a teleconference application realized by using appropriate mobile devices.
The study was carried out with 8 post-graduate students enrolled in Karadeniz Technical
University (KTU), Department of Computer Education and Instructional Technologies
(CEIT), Graduate School of Natural and Applied Science. The students utilized this
teleconference application using mobile devices supporting internet access and Adobe
Flash technology. Of the 8 students, 4 accessed the system using EDGE technology and 4
used wireless internet technology. At the end of the application, the audio and display
were delayed by 4-5 seconds with EDGE technology, and were delayed by 7-8 seconds
with wireless internet technology. Based on the students‘ views, it was concluded that
the environment had some deficiencies in terms of quality, especially in terms of the
screen resolution. Despite this, the students reported that this environment could
provide more flexibility in terms of space and time when compared to other simultaneous
distance education applications.
Although the environment enables interaction, in particular, the problem of resolution
caused by screen size is a disadvantage for the system. When this mobile learning
application is compared to conventional education environments, it was found that
mobile learning does have a role in helping the students overcome the problems of
participating in learning activities caused by time and space constraints.
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